BludHell V0.3 Update



WHATS UP YALL PRETTY BIG UPDATE HERE FOR THE GAME IM EXCITED THE MORE I BUILD THE MORE I WANT TO SEE IT GET FINISHED I CANT WAIT TO KEEP UPDATING IT
✅ Major Changes & Fixes:
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✅ Updated Zombie Bomber AI – Now more aggressive and reliable.
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✅ Improved Vorrak’s AI – The boss is smarter and more menacing.
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✅ Audio Between Stages – Smooth transitions with eerie new sounds.
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✅ Boss Fight Soundtrack Added – Crank up the intensity!
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✅ Boss Damage Tweaked – Dropped from 40 ➝ 35 for better balance.
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✅ Necro Goblin AI Fixes – They behave more consistently now.
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✅ Necro Goblins now constantly move – No more awkward pauses.
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✅ Blocked Boss Room Exit – No cheesing your way out!
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✅ Settings Menu Added – Finally, some QoL love for players.
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✅ Recoil Animation & VFX for Necro Goblin Shots – Feels juicier and more dynamic.
⚠️ Partial Fixes:
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⚠️ Map QoL Improvements – Added more detail, still in progress.
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⚠️ Wall Collision Issue (Zombie Bomber cheese) – Some fixes applied, needs more testing.
🔧 Still To-Do / Upcoming:
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🔜 Fix Lighting in Boss Fight
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🔜 Improve Wave & Ammo Clarity – Visual/audio distinction coming soon.
Files
Get BludHell Concept
BludHell Concept
fast-paced arena survival game where you face off against terrifying enemies. The game is still in its concept phase
Status | In development |
Author | HoneyTrail Studios |
Genre | Fighting, Action, Adventure |
Tags | 3D, Doom, doom-like, Fantasy, No AI, Pixel Art, Retro, Singleplayer |
More posts
- Whats coming in V0.38 days ago
- BOSS FIGHT UPDATE V0.29 days ago
- Boss fight10 days ago
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